Xbox chief Phil Spencer to retire
Asha Sharma takes over, while Sarah Bond is also leaving
Phil Spencer, the CEO for Gaming at Microsoft, will retire, the company has announced.
He will continue as an advisor until the summer.
The new head of gaming at Microsoft will be Asha Sharma, who was previously head of coreAI at Microsoft.
Xbox president and COO Sarah Bond is also leaving Microsoft, while head of game studios Matt Booty is remaining in a new role: chief content officer.
Spencer has been part of the Xbox group since 2003, initially in senior roles running the various gaming studios. He took the big role at Xbox in 2014, and has overseen the release of Xbox Series S and X, and the acquisitions of Bethesda, Activision Blizzard and more.
In recent years, he has shifted Xbox away from its traditional console business and more towards and software and services model.
Bond joined Xbox in 2017, and took the COO and president role in 2023.
Meanwhile, Sharma only joined Microsoft in 2024, having previously been COO of Instacart.
Microsoft boss Satya Nadella wrote: “Together, Asha and Matt have the right combination of consumer product leadership and gaming depth to push our platform innovation and content pipeline forward. Last year, Phil Spencer made the decision to retire from the company, and since then we’ve been talking about succession planning. I want to thank Phil for his extraordinary leadership and partnership. Over 38 years at Microsoft, including 12 years leading Gaming, Phil helped transform what we do and how we do it. He expanded our reach across PC, mobile, and cloud; nearly tripled the size of the business; helped shape our strategy through the acquisitions of Activision Blizzard, ZeniMax, and Minecraft; and strengthened our culture across our studios and platforms.”
He added: “We have extraordinary creative talent across our studios and a global platform that is second to none. I’m excited for how we will capture the opportunity ahead and define what comes next, while staying grounded in what players and creators value.”
Spencer continued: “Today marks an exciting new chapter for Microsoft Gaming as Asha Sharma steps into the role of CEO, and I want to be the first to welcome her to this incredible team. Working with her over the past several months has given me tremendous confidence. She brings genuine curiosity, clarity and a deep commitment to understanding players, creators, and the decisions that shape our future. We know this is an important moment for our fans, partners, and team, and we’re committed to getting it right. I’ll remain in an advisory role through the summer to support a smooth handoff.”
“I want to return to the renegade spirit that built Xbox in the first place”
And then Sharma: “My first job is simple: understand what makes this work and protect it.
That starts with three commitments. First, great games. Everything begins here. We must have great games beloved by players before we do anything. Unforgettable characters, stories that make us feel, innovative game play, and creative excellence. We will empower our studios, invest in iconic franchises, and back bold new ideas. We will take risks. We will enter new categories and markets where we can add real value, grounded in what players care about most.
“I promoted Matt Booty in honor of this commitment. He understands the craft and the challenges of building great games, has led teams that deliver award-winning work, and has earned the trust of game developers across the industry.
“Second, the return of Xbox. We will recommit to our core Xbox fans and players, those who have invested with us for the past 25 years, and to the developers who build the expansive universes and experiences that are embraced by players across the world.
“We will celebrate our roots with a renewed commitment to Xbox starting with console which has shaped who we are. It connects us to the players and fans who invest in Xbox, and to the developers who build ambitious experiences for it.
“Gaming now lives across devices, not within the limits of any single piece of hardware. As we expand across PC, mobile, and cloud, Xbox should feel seamless, instant, and worthy of the communities we serve. We will break down barriers so developers can build once and reach players everywhere without compromise.
“Third, future of play. We are witnessing the reinvention of play.
“To meet the moment, we will invent new business models and new ways to play by leaning into what we already have: iconic teams, characters, and worlds that people love. But we will not treat those worlds as static IP to milk and monetize. We will build a shared platform and tools that empower developers and players to create and share their own stories.
“As monetization and AI evolve and influence this future, we will not chase short-term efficiency or flood our ecosystem with soulless AI slop. Games are and always will be art, crafted by humans, and created with the most innovative technology provided by us.”
She added: “I want to return to the renegade spirit that built Xbox in the first place. It will require us to relentlessly question everything, revisit processes, protect what works, and be brave enough to change what does not.”




Says a lot about what the future is for xbox based on who they replaced Phil with. Microsoft is going all in on AI
This doesn't bode well at all.